I'm Brandon Jack, a game developer and animator with a degree in Computer Science: Game Design, I have 5+ years of experience making 3D, 2D and VR games in Unity and Unreal
Get in touch at brandon.jack9@gmail.com
VR Military Shooter
I created this simulation at SCCI during my lengthy onboarding process. It is still in development and I made it in Unity 3D using an HTC VIVE Focus Vision VR headset and the Open XR toolkit. There are certain features not showcased in the clips below but a build of this simulation or additional info is available on request. THIS IS NOT A CLASSIFIED PROJECT UNDER SECURITY CLEARANCE so I am able to show clips of this simulation but I cannot talk about or share any info about my other work on those projects.



Demon Boy
This is my self-started project in Unity 3D, I led a small team and assigned light tasks to 3 collaborators including models and AI code for two of the enemies. I have significantly improved or altered everything that has gone in the project. The level design, player controller, boss enemy AI, and all the animations and visual effects are 100% my work. I also created the trailer, the WEBGL build, and the itch.io page.
Archipelago
Archipelago was made using Unreal Engine 5 and the team consists of 7 collaborators. My role was primarily art direction and 3D modeling as most of the models in the clips below are my work. I also helped with animation and programming functionality for the enemy characters. This game has over 700 downloads on Steam

Archipelago trailer
Storm Base
Storm Base was a game that I made in one week for Brackeys Game Jam on itch.io. I assembled the team, came up with the idea, coded the core game mechanics, and modeled and animated all of the Characters in the game.
Harvester Run
Harvester Run was a club-affiliated game that I worked on in Fall of 2023 for a game-jam, I programmed, modeled and animated the Corn Monster based on the Concept art shown below.