I'm Brandon Jack, a game developer and animator with a degree in Computer Science: Game Design, I have 5+ years of experience making 3D, 2D and VR games in Unity and Unreal 

Get in touch at brandon.jack9@gmail.com

VR Military Shooter

I created this simulation at SCCI during my lengthy onboarding process. It is still in development and I made it in Unity 3D using an HTC VIVE Focus Vision VR headset and the Open XR toolkit. There are certain features not showcased in the clips below but a build of this simulation or additional info is available on request. THIS IS NOT A CLASSIFIED PROJECT UNDER SECURITY CLEARANCE so I am able to show clips of this simulation but I cannot talk about or share any info about my other work on those projects. 

giphy.mp4
Untitled design(2).mp4
VRMilitaryShooter.mp4

Demon Boy

This is my self-started project in Unity 3D, I led a small team and assigned light tasks to 3 collaborators including models and AI code for two of the enemies. I have significantly improved or altered everything that has gone in the project. The level design, player controller, boss enemy AI, and all the animations and visual effects are 100% my work. I also created the trailer, the WEBGL build, and the itch.io page.

Archipelago

Archipelago was made using Unreal Engine 5 and the team consists of 7 collaborators. My role was primarily art direction and 3D modeling as most of the models in the clips below are my work. I also helped with animation and programming functionality for the enemy characters. This game has over 700 downloads on Steam 

Archipelago_Trailer_2.mp4

Archipelago trailer

Storm Base

 Storm Base was a game that I made in one week for Brackeys Game Jam on itch.io. I assembled the team, came up with the idea, coded the core game mechanics, and modeled and animated all of the Characters in the game. 

Harvester Run

 Harvester Run was a club-affiliated game that I worked on in Fall of 2023 for a game-jam, I programmed, modeled and animated the Corn Monster based on the Concept art shown below.